This site is under construction - please ignore any formatting errors for now!

Credits and Acknowledgements

Thanks to the following people for their assistance and generosity. We could not have compiled this mod without their guidance either directly, through tutorials, mapping, code comments or forum posts:

bmFbr, ILike80sRock, ryanscissorhands, onetruepurple, Qmaster, RennyC, c0burn, ydrol, Preach, Joshua Skelton, Spike, Khreathor, Shamblernaut, ericw, metlslime, necros, negke, Baker, sock, G1ftmacher, NewHouse, Joel B, iJed, ionous, Yoder, Danz, whirledtsar, therektafire, thoth, vbs, Lunaran, Voidforce, NullPointPaladin, ZungryWare, Twitchy, Paril, fairweather, shinola, SunkPer, KONair, xaGe, seven, Greenwood, hemebond, JaycieErysdren and many others on the Quake Mapping Discord and on func_msgboard.

We also want to thank Pinchy, Mugwump, Len and PalmliX for their help with bug hunting. Apologies if we're forgetting anyone else who assisted! Please let us know.

QuakeC Sources

misc_model.qc, math.qc by Joshua Skelton
https://gist.github.com/joshuaskelly/15fe10fbaaa1bf87b341cba6e3ad2ebc

Trigger Spawned Monsters added via Preach’s excellent tutorial
https://tomeofpreach.wordpress.com/2017/10/08/teleporting-monsters-flag/

various .qc from custents by Carl Glave
http://www.quaketastic.com/files/tools/windows/quakec/custents.zip

various .qc from Hipnotic’s Quake Mission Pack Scourge of Armagon
Original Code written by Jim Dose and Mark Dochtermann
http://www.quaketastic.com/files/tools/windows/quakec/soa_all.zip

various .qc from Rogue’s Quake Mission Pack Dissolution of Eternity
Original Code written by Peter Mack et al.
http://www.quaketastic.com/files/tools/windows/quakec/doe_qc.zip

Preach’s clean Quake 1.06 source courtesy of Joel B
https://github.com/neogeographica/quakec/tree/1.06_Preach

various .qc from Rubicon Rumble Pack Devkit by ijed / Louis
http://www.quaketastic.com/files/single_player/mods/RRP_DEVKIT.zip

Arcane Dimensions breakable and music code by Simon O’Callaghan et al.
http://www.simonoc.com/pages/design/sp/ad.htm

Honey source by czg
https://www.quaddicted.com/reviews/honey.html

Zerstörer QuakeC Development Kit - Dave 'Ace_Dave' Weiden and Darin McNeil
https://www.quaddicted.com/reviews/zer.html

various .qc code from Rubicon 2 copyright 2011 John Fitzgibbons.
https://www.quaddicted.com/reviews/rubicon2.html

deadstuff version 1.0 - Tony Collen
ftp://archives.gamers.org/pub/idgames2/quakec/level_enhancements/deadstuf.zip

Remake Quake code by Supa, ijed and (?)
https://icculus.org/projects/remakequake/

switchable lightstyles and DEF entries from Slipgate by Michael Coburn
https://github.com/c0burn/Slipgate

cutscenes and various .qc from Drakebeta by Patrick Martin
http://www.quaketastic.com/files/single_player/mods/drakebeta.zip

trigger_look by NullPointPalidin
https://nullpointpaladin.wordpress.com/

Copper style noclip from Copper by Lunaran
http://lunaran.com/copper/modding/

Nailgun origin fix from Seven and Sajt, courtesy of Greenwood.
http://shub-hub.com/files/mods_singleplayer/NailgunNailPosition.zip

Numerous Additions by bmFbr from the Alkaline mod
http://quake.great-site.net/files-n-links/

Lava Ogre QC and skin courtesy of JaycieErysdren
https://jaycie.erysdren.me

Additional code assistance and examples from iw, NullPointPaladin Qmaster, RennyC, Khreathor, Spike, ILike80sRock, Whirledtsar and c0burn.